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-rw-r--r--src/render.c184
-rw-r--r--src/render.h14
-rw-r--r--src/render_cpu.c104
-rw-r--r--src/render_cpu.h11
-rw-r--r--src/render_opencl.c110
-rw-r--r--src/render_opencl.h11
6 files changed, 192 insertions, 242 deletions
diff --git a/src/render.c b/src/render.c
index e10e44b..30f1b7a 100644
--- a/src/render.c
+++ b/src/render.c
@@ -11,6 +11,15 @@
void init_render(config_t *config)
{
+ x_min_s = -2.0;
+ x_max_s = 1.0;
+ y_min_s = -1.0;
+ y_max_s = 1.0;
+ x_min = x_min_s;
+ x_max = x_max_s;
+ y_min = y_min_s;
+ y_max = y_max_s;
+
_config = config;
s_arr = (u32 *) malloc((_config->width) * (_config->height) * sizeof(u32));
_config->arr = s_arr;
@@ -40,34 +49,31 @@ void init_render(config_t *config)
{
case MODE_CPU:
init_cpu(_config);
- glutDisplayFunc(render_cpu);
- if (_config->zoomSpecific)
- {
- glutIdleFunc(idle_cpu);
- }
- else
- {
- glutIdleFunc(idle_cpu_dummy);
- glutKeyboardFunc(keyboard_cpu);
- glutMouseFunc(mouse_cpu);
- }
+ _render = render_cpu;
+ _idle = idle_cpu;
break;
case MODE_OPENCL:
init_opencl(_config);
- glutDisplayFunc(render_opencl);
- if (_config->zoomSpecific)
- {
- glutIdleFunc(idle_opencl);
- }
- else
- {
- glutIdleFunc(idle_opencl_dummy);
- glutKeyboardFunc(keyboard_opencl);
- glutMouseFunc(mouse_opencl);
- }
+ _render = render_opencl;
+ _idle = idle_opencl;
break;
}
+ if (_config->zoomSpecific)
+ {
+ glutIdleFunc(idle);
+ }
+ else
+ {
+ glutIdleFunc(idle_dummy);
+ glutKeyboardFunc(keyboard);
+ glutMouseFunc(mouse);
+ }
+
+ glutDisplayFunc(render);
+
+ t_old = glutGet(GLUT_ELAPSED_TIME);
+
glutMainLoop();
}
@@ -81,3 +87,137 @@ d64 zoom_func(d64 ft, d64 s)
{
return (s - expl(-ft));
}
+
+void idle_dummy(void)
+{
+ double xmin = (double) x_min;
+ double ymin = (double) y_min;
+ double xmax = (double) x_max;
+ double ymax = (double) y_max;
+ printf("x_min: %lf, y_min: %lf, x_max: %lf, y_max: %lf\n", xmin, ymin, xmax, ymax);
+ glutPostRedisplay();
+}
+
+void idle(void)
+{
+ int t = 0, delta = 0;
+ do
+ {
+ t = glutGet(GLUT_ELAPSED_TIME);
+ delta = t - t_old;
+ } while (delta < 16); // TODO: Hardcoded FPS
+ t_old = t;
+
+ _idle();
+
+ //glGenTextures(1, &tex);
+ glBindTexture(GL_TEXTURE_2D, _config->tex);
+ //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, _config->width,
+ _config->height, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+ _config->arr);
+ glBindTexture(GL_TEXTURE_2D, 0);
+ ft += (_config->speed * (delta / 1000.0));
+ x_min = x_min_s
+ + _config->zoom_func(ft,
+ (double) 2.0 + _config->to_x);
+ y_min = y_min_s
+ + _config->zoom_func(ft,
+ (double) 1.0 + _config->to_y);
+ x_max = x_max_s
+ - _config->zoom_func(ft,
+ (double) 1.0 - _config->to_x);
+ y_max = y_max_s
+ - _config->zoom_func(ft,
+ (double) 1.0 - _config->to_y);
+ glutPostRedisplay();
+}
+
+void render(void)
+{
+ _render(x_min, y_min, x_max, y_max);
+
+ glBindTexture(GL_TEXTURE_2D, _config->tex);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, _config->width,
+ _config->height, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+ _config->arr);
+ glBindTexture(GL_TEXTURE_2D, 0);
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ glBindTexture(GL_TEXTURE_2D, _config->tex);
+ glEnable(GL_TEXTURE_2D);
+
+ glBegin(GL_QUADS);
+ glTexCoord2i(0, 0);
+ glVertex2i(0, 0);
+ glTexCoord2i(0, 1);
+ glVertex2i(0, _config->height);
+ glTexCoord2i(1, 1);
+ glVertex2i(_config->width, _config->height);
+ glTexCoord2i(1, 0);
+ glVertex2i(_config->width, 0);
+ glEnd();
+
+ glDisable(GL_TEXTURE_2D);
+ glBindTexture(GL_TEXTURE_2D, 0);
+ glutSwapBuffers();
+}
+
+void keyboard(unsigned char key, int mouseX, int mouseY)
+{
+ d64 w = (x_max - x_min), h = (y_max - y_min);
+ switch (key)
+ {
+ case 'w':
+ y_max += (h / 10.0);
+ y_min += (h / 10.0);
+ break;
+ case 'a':
+ x_max -= (w / 10.0);
+ x_min -= (w / 10.0);
+ break;
+ case 's':
+ y_max -= (h / 10.0);
+ y_min -= (h / 10.0);
+ break;
+ case 'd':
+ x_max += (w / 10.0);
+ x_min += (w / 10.0);
+ break;
+ case 'i':
+ _config->iterations++;
+ break;
+ case 'k':
+ _config->iterations--;
+ break;
+ }
+}
+
+void mouse(int button, int state, int x, int y)
+{
+ if (state == GLUT_DOWN)
+ {
+ switch (button)
+ {
+ case GLUT_LEFT_BUTTON:
+ if (_config->speed < 0)
+ _config->speed = (-1) * _config->speed;
+ break;
+ case GLUT_RIGHT_BUTTON:
+ if (_config->speed > 0)
+ _config->speed = (-1) * _config->speed;
+ break;
+ }
+ _config->to_x = x_min
+ + ((d64) x * (x_max - x_min)) / _config->width;
+ _config->to_y = y_min
+ + ((d64) y * (y_max - y_min)) / _config->height;
+ t_old = glutGet(GLUT_ELAPSED_TIME);
+ glutIdleFunc(idle);
+ }
+ else if (state == GLUT_UP)
+ {
+ glutIdleFunc(idle_dummy);
+ }
+}
diff --git a/src/render.h b/src/render.h
index 5972200..730673c 100644
--- a/src/render.h
+++ b/src/render.h
@@ -18,8 +18,22 @@ config_t *_config;
u32 *s_arr;
GLuint tex;
+d64 x_min, x_max, y_min, y_max;
+d64 x_min_s, x_max_s, y_min_s, y_max_s;
+
+float ft;
+int t_old;
+
d64 zoom_func(d64 ft, d64 s);
+void (*_render)(d64 x_min, d64 y_min, d64 x_max, d64 y_max);
+void (*_idle)(void);
+void keyboard(unsigned char key, int mouseX, int mouseY);
+void mouse(int button, int state, int x, int y);
+void idle_dummy(void);
+void idle(void);
+void render(void);
+
void init_render(config_t *config);
void show_render();
diff --git a/src/render_cpu.c b/src/render_cpu.c
index ef66e37..d5e0c09 100644
--- a/src/render_cpu.c
+++ b/src/render_cpu.c
@@ -8,51 +8,15 @@
#include "render_cpu.h"
#define HAVE_STRUCT_TIMESPEC
-void idle_cpu_dummy(void)
-{
-// glBindTexture(GL_TEXTURE_2D, config_cpu->tex);
-// glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, config_cpu->width,
-// config_cpu->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, config_cpu->arr);
-// glBindTexture(GL_TEXTURE_2D, 0);
- glutPostRedisplay();
-}
-
void init_cpu(config_t *config)
{
config_cpu = config;
- x_min_s = -2.0;
- x_max_s = 1.0;
- y_min_s = -1.0;
- y_max_s = 1.0;
- x_min = x_min_s;
- x_max = x_max_s;
- y_min = y_min_s;
- y_max = y_max_s;
-
- calculate(x_min, y_min, x_max, y_max, config_cpu->set_func, config_cpu->arr);
- t_old_cpu = glutGet(GLUT_ELAPSED_TIME);
}
-void render_cpu(void)
+void render_cpu(d64 x_min, d64 y_min, d64 x_max, d64 y_max)
{
- glBindTexture(GL_TEXTURE_2D, config_cpu->tex);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, config_cpu->width,
- config_cpu->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, config_cpu->arr);
- glBindTexture(GL_TEXTURE_2D, 0);
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glBindTexture(GL_TEXTURE_2D, config_cpu->tex);
- glEnable(GL_TEXTURE_2D);
-
- glBegin(GL_QUADS);
- glTexCoord2i(0, 0); glVertex2i(0, 0);
- glTexCoord2i(0, 1); glVertex2i(0, config_cpu->height);
- glTexCoord2i(1, 1); glVertex2i(config_cpu->width, config_cpu->height);
- glTexCoord2i(1, 0); glVertex2i(config_cpu->width, 0);
- glEnd();
-
- glDisable(GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, 0);
- glutSwapBuffers();
+ calculate(x_min, y_min, x_max, y_max, config_cpu->set_func, config_cpu->arr);
+ printf("end render cpu\n");
}
void calculate(d64 x_min, d64 y_min, d64 x_max, d64 y_max, u32 (*sfunc) (d64, d64, u32), u32 *arr)
@@ -90,67 +54,5 @@ void calculate_t(void *args)
void idle_cpu(void)
{
- int t = 0, delta = 0;
- do
- {
- t = glutGet(GLUT_ELAPSED_TIME);
- delta = t - t_old_cpu;
- }
- while(delta < 16); // TODO: Hardcoded FPS
- t_old_cpu = t;
-
- calculate(x_min, y_min, x_max, y_max, config_cpu->set_func, config_cpu->arr);
- //glGenTextures(1, &tex);
- glBindTexture(GL_TEXTURE_2D, config_cpu->tex);
- //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, config_cpu->width, config_cpu->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, config_cpu->arr);
- glBindTexture(GL_TEXTURE_2D, 0);
- ft+=(config_cpu->speed*(delta/1000.0));
- x_min = x_min_s + config_cpu->zoom_func(ft, (d64)2.0 + config_cpu->to_x);
- y_min = y_min_s + config_cpu->zoom_func(ft, (d64)1.0 + config_cpu->to_y);
- x_max = x_max_s - config_cpu->zoom_func(ft, (d64)1.0 - config_cpu->to_x);
- y_max = y_max_s - config_cpu->zoom_func(ft, (d64)1.0 - config_cpu->to_y);
- glutPostRedisplay();
-}
-void keyboard_cpu(unsigned char key, int mouseX, int mouseY)
-{
- switch(key)
- {
- case 'i':
- config_cpu->iterations++;
- break;
- case 'd':
- config_cpu->iterations--;
- break;
- }
-}
-
-void mouse_cpu(int button, int state, int x, int y)
-{
- if (state == GLUT_DOWN)
- {
- switch (button)
- {
- case GLUT_LEFT_BUTTON:
- if (config_cpu->speed < 0)
- config_cpu->speed = (-1) * config_cpu->speed;
- break;
- case GLUT_RIGHT_BUTTON:
- if (config_cpu->speed > 0)
- config_cpu->speed = (-1) * config_cpu->speed;
- break;
- }
- config_cpu->to_x = x_min
- + ((d64) x * (x_max - x_min)) / config_cpu->width;
- config_cpu->to_y = y_min
- + ((d64) y * (y_max - y_min)) / config_cpu->height;
- t_old_cpu = glutGet(GLUT_ELAPSED_TIME);
- glutIdleFunc(idle_cpu);
- }
- else if (state == GLUT_UP)
- {
- glutIdleFunc(idle_cpu_dummy);
- }
}
diff --git a/src/render_cpu.h b/src/render_cpu.h
index 0fc75eb..e40a5ea 100644
--- a/src/render_cpu.h
+++ b/src/render_cpu.h
@@ -31,19 +31,10 @@ typedef struct t_args {
} ThreadArgs;
config_t *config_cpu;
-u32 rendercnt;
-float ft;
-int t_old_cpu;
-
-d64 x_min, x_max, y_min, y_max;
-d64 x_min_s, x_max_s, y_min_s, y_max_s;
void init_cpu(config_t *config);
-void render_cpu(void);
+void render_cpu(d64 x_min, d64 y_min, d64 x_max, d64 y_max);
void idle_cpu(void);
-void idle_cpu_dummy(void);
-void keyboard_cpu(unsigned char key, int mouseX, int mouseY);
-void mouse_cpu(int button, int state, int x, int y);
void calculate(d64 x_min, d64 y_min, d64 x_max, d64 y_max, u32 (*sfunc) (d64, d64, u32), u32 *arr);
void calculate_t(void *args);
diff --git a/src/render_opencl.c b/src/render_opencl.c
index 7bc9620..aae7e41 100644
--- a/src/render_opencl.c
+++ b/src/render_opencl.c
@@ -7,26 +7,14 @@
#include "render_opencl.h"
-void idle_opencl_dummy(void)
-{
- glutPostRedisplay();
-}
-
void init_opencl(config_t *cfg)
{
- x_min_s_cl = -2.0;
- x_max_s_cl = 1.0;
- y_min_s_cl = -1.0;
- y_max_s_cl = 1.0;
- x_min_cl = x_min_s_cl;
- x_max_cl = x_max_s_cl;
- y_min_cl = y_min_s_cl;
- y_max_cl = y_max_s_cl;
config_opencl = cfg;
output = (cl_uint *) malloc((config_opencl->width) * (config_opencl->height) * sizeof(cl_uchar4));
context = NULL;
+
width_cl = config_opencl->width; // Leave it in, cl needs different endianness
cl_platform_id platform_id;
@@ -140,7 +128,7 @@ void init_opencl(config_t *cfg)
}
}
-void render_opencl(void)
+void render_opencl(d64 x_min, d64 y_min, d64 x_max, d64 y_max)
{
cl_event events[MAX_DEVICES];
cl_int eventStatus = CL_QUEUED;
@@ -149,15 +137,20 @@ void render_opencl(void)
size_t kernelWorkGroupSize;
cl_kernel kernel;
+ cl_double x_min_cl = (cl_double) x_min;
+ cl_double y_min_cl = (cl_double) y_min;
+ cl_double x_max_cl = (cl_double) x_max;
+ cl_double y_max_cl = (cl_double) y_max;
+
cl_double y_max_t;
cl_float y_max_t_f;
- cl_double x_delta = ((x_max_cl - x_min_cl) / (double) config_opencl->width);
- cl_double y_delta = -((y_max_cl - y_min_cl) / (double) config_opencl->height);
+ cl_double x_delta = ((x_max_cl - x_min_cl) / (cl_double) config_opencl->width);
+ cl_double y_delta = -((y_max_cl - y_min_cl) / (cl_double) config_opencl->height);
cl_float x_delta_f = (float) x_delta;
cl_float y_delta_f = (float) y_delta;
- cl_float x_min_f = (float) x_min_cl;
+ cl_float x_min_f = (float) x_min;
globalThreads[0] = ((config_opencl->width) * (config_opencl->height))
/ num_devices;
@@ -176,7 +169,7 @@ void render_opencl(void)
localThreads[0] = kernelWorkGroupSize;
}
- y_max_t = (((y_min_cl + y_max_cl) / 2.0) + (y_max_cl - y_min_cl) / 2.0 - ((double) i * (y_max_cl - y_min_cl)) / (double) num_devices);
+ y_max_t = (((y_min_cl + y_max_cl) / 2.0) + (y_max_cl - y_min_cl) / 2.0 - ((cl_double) i * (y_max_cl - y_min_cl)) / (cl_double) num_devices);
ret = clSetKernelArg(kernel, 0, sizeof(cl_mem), (void *) &outputBuffer[i]);
@@ -185,7 +178,6 @@ void render_opencl(void)
//printf("x_delta: %f, y_delta: %f, x_delta_f: %f, y_delta_f: %f, x_min_f: %f, y_max_t: %f, y_max_t_f: %f\n", x_delta, y_delta, x_delta_f, y_delta_f, x_min_f, y_max_t, y_max_t_f);
- printf("set args\n");
switch (config_opencl->config_opencl.fpu)
{
case OPENCL_FPU_32: // lel
@@ -241,89 +233,9 @@ void render_opencl(void)
ret = clWaitForEvents(1, &events[num_devices - i - 1]);
ret = clReleaseEvent(events[num_devices - i - 1]);
}
- printf("ocl render2\n");
-
- glBindTexture(GL_TEXTURE_2D, config_opencl->tex);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, config_opencl->width,
- config_opencl->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, config_opencl->arr);
- glBindTexture(GL_TEXTURE_2D, 0);
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glBindTexture(GL_TEXTURE_2D, config_opencl->tex);
- glEnable(GL_TEXTURE_2D);
-
- glBegin(GL_QUADS);
- glTexCoord2i(0, 0); glVertex2i(0, 0);
- glTexCoord2i(0, 1); glVertex2i(0, config_opencl->height);
- glTexCoord2i(1, 1); glVertex2i(config_opencl->width, config_opencl->height);
- glTexCoord2i(1, 0); glVertex2i(config_opencl->width, 0);
- glEnd();
-
- glDisable(GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, 0);
- glutSwapBuffers();
}
void idle_opencl(void)
{
- int t = 0, delta = 0;
- do
- {
- t = glutGet(GLUT_ELAPSED_TIME);
- delta = t - t_old_opencl;
- } while (delta < 16); // TODO: Hardcoded FPS
- t_old_opencl = t;
-
- //glGenTextures(1, &tex);
- glBindTexture(GL_TEXTURE_2D, config_opencl->tex);
- //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, config_opencl->width,
- config_opencl->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, config_opencl->arr);
- glBindTexture(GL_TEXTURE_2D, 0);
- cl_ft += (config_opencl->speed * (delta / 1000.0));
- x_min_cl = x_min_s_cl + config_opencl->zoom_func(cl_ft, (cl_double) 2.0 + config_opencl->to_x);
- y_min_cl = y_min_s_cl + config_opencl->zoom_func(cl_ft, (cl_double) 1.0 + config_opencl->to_y);
- x_max_cl = x_max_s_cl - config_opencl->zoom_func(cl_ft, (cl_double) 1.0 - config_opencl->to_x);
- y_max_cl = y_max_s_cl - config_opencl->zoom_func(cl_ft, (cl_double) 1.0 - config_opencl->to_y);
- glutPostRedisplay();
-}
-
-void keyboard_opencl(unsigned char key, int mouseX, int mouseY)
-{
- switch (key)
- {
- case 'i':
- config_opencl->iterations++;
- break;
- case 'd':
- config_opencl->iterations--;
- break;
- }
-}
-void mouse_opencl(int button, int state, int x, int y)
-{
- if (state == GLUT_DOWN)
- {
- switch (button)
- {
- case GLUT_LEFT_BUTTON:
- if (config_opencl->speed < 0)
- config_opencl->speed = (-1) * config_opencl->speed;
- break;
- case GLUT_RIGHT_BUTTON:
- if (config_opencl->speed > 0)
- config_opencl->speed = (-1) * config_opencl->speed;
- break;
- }
- config_opencl->to_x = x_min_cl + ((d64) x * (x_max_cl - x_min_cl)) / config_opencl->width;
- config_opencl->to_y = y_min_cl + ((d64) y * (y_max_cl - y_min_cl)) / config_opencl->height;
- t_old_opencl = glutGet(GLUT_ELAPSED_TIME);
- glutIdleFunc(idle_opencl);
- }
- else if(state == GLUT_UP)
- {
- glutIdleFunc(idle_opencl_dummy);
- }
}
diff --git a/src/render_opencl.h b/src/render_opencl.h
index 51945d5..9bfb4de 100644
--- a/src/render_opencl.h
+++ b/src/render_opencl.h
@@ -25,10 +25,6 @@
config_t *config_opencl;
-cl_double x_min_cl, x_max_cl, y_min_cl, y_max_cl;
-cl_double x_min_s_cl, x_max_s_cl, y_min_s_cl, y_max_s_cl;
-
-float cl_ft;
cl_uint *output;
cl_device_id device_id;
cl_context context;
@@ -41,15 +37,10 @@ cl_mem outputBuffer[MAX_DEVICES];
cl_int width_cl;
-int t_old_opencl;
-
d64 zoom_func(d64 ft, d64 s);
void init_opencl(config_t *cfg);
-void render_opencl(void);
+void render_opencl(d64 x_min, d64 y_min, d64 x_max, d64 y_max);
void idle_opencl(void);
-void idle_opencl_dummy(void);
-void keyboard_opencl(unsigned char key, int mouseX, int mouseY);
-void mouse_opencl(int button, int state, int x, int y);
#endif /* RENDER_OPENCL_H_ */