/* * render.c * * Created on: 15.01.2018 * Author: Superleo1810 */ #include "render_cpu.h" #define HAVE_STRUCT_TIMESPEC void init_cpu(config_t *config) { config_cpu = config; } void render_cpu(d64 x_min, d64 y_min, d64 x_max, d64 y_max) { calculate(x_min, y_min, x_max, y_max, config_cpu->set_func, config_cpu->arr); printf("end render cpu\n"); } void calculate(d64 x_min, d64 y_min, d64 x_max, d64 y_max, u32 (*sfunc) (d64, d64, u32), u32 *arr) { pthread_t thread; ThreadArgs *args = (ThreadArgs *) malloc(config_cpu->config_cpu.threads * sizeof(ThreadArgs)); for(u8 i = 0; i < config_cpu->config_cpu.threads; i++) { args[i] = (ThreadArgs) { .tc = config_cpu->config_cpu.threads, .tid = i, .x_min = x_min, .y_min = y_min, .x_max = x_max, .y_max = y_max, .sfunc = sfunc, .arr = arr }; pthread_create(&thread, NULL, calculate_t, (void *)&args[i]); } pthread_join(thread, NULL); free(args); } void calculate_t(void *args) { ThreadArgs *_args = (ThreadArgs *)args; d64 x_math, y_math; u32 iterations; for (u32 y = (config_cpu->height/_args->tc)*(_args->tid); y < config_cpu->height; y++) { for (u32 x = 0; x < config_cpu->width; x++) { x_math = _args->x_min + ((d64) x * (_args->x_max - _args->x_min)) / config_cpu->width; y_math = _args->y_min + ((d64) (config_cpu->height - y) * (_args->y_max - _args->y_min)) / config_cpu->height; iterations = _args->sfunc(x_math, y_math, config_cpu->iterations); // color[2].s0 = ((1.0f + native_cos(c)) * 0.5f) * 255; // color[2].s1 = ((1.0f + native_cos(2.0f * c + 2.0f * 3.1416f / 3.0f)) * 0.5f) * 255; // color[2].s2 = ((1.0f + native_cos(c - 2.0f * 3.1416f / 3.0f)) * 0.5f) * 255; _args->arr[COORDS(x, y, config_cpu->width)] = (((1<<24)-1)*iterations)/config_cpu->iterations; } } } void idle_cpu(void) { }