aboutsummaryrefslogtreecommitdiff
path: root/javascript/imageviewerGamepad.js
diff options
context:
space:
mode:
Diffstat (limited to 'javascript/imageviewerGamepad.js')
-rw-r--r--javascript/imageviewerGamepad.js85
1 files changed, 53 insertions, 32 deletions
diff --git a/javascript/imageviewerGamepad.js b/javascript/imageviewerGamepad.js
index 29bd7140..6297a12b 100644
--- a/javascript/imageviewerGamepad.js
+++ b/javascript/imageviewerGamepad.js
@@ -1,36 +1,57 @@
- let delay = 350//ms
- window.addEventListener('gamepadconnected', (e) => {
- console.log("Gamepad connected!")
- const gamepad = e.gamepad;
- setInterval(() => {
- const xValue = gamepad.axes[0].toFixed(2);
- if (xValue < -0.3) {
- modalPrevImage(e);
- } else if (xValue > 0.3) {
- modalNextImage(e);
- }
-
- }, delay);
- });
-
-
- /*
- Primarily for vr controller type pointer devices.
- I use the wheel event because there's currently no way to do it properly with web xr.
- */
-
- let isScrolling = false;
- window.addEventListener('wheel', (e) => {
- if (isScrolling) return;
- isScrolling = true;
-
- if (e.deltaX <= -0.6) {
+window.addEventListener('gamepadconnected', (e) => {
+ const index = e.gamepad.index;
+ let isWaiting = false;
+ setInterval(async () => {
+ if (!opts.js_modal_lightbox_gamepad || isWaiting) return;
+ const gamepad = navigator.getGamepads()[index];
+ const xValue = gamepad.axes[0];
+ if (xValue <= -0.3) {
modalPrevImage(e);
- } else if (e.deltaX >= 0.6) {
+ isWaiting = true;
+ } else if (xValue >= 0.3) {
modalNextImage(e);
+ isWaiting = true;
}
+ if (isWaiting) {
+ await sleepUntil(() => {
+ const xValue = navigator.getGamepads()[index].axes[0]
+ if (xValue < 0.3 && xValue > -0.3) {
+ return true;
+ }
+ }, opts.js_modal_lightbox_gamepad_repeat);
+ isWaiting = false;
+ }
+ }, 10);
+});
+
+/*
+Primarily for vr controller type pointer devices.
+I use the wheel event because there's currently no way to do it properly with web xr.
+ */
+let isScrolling = false;
+window.addEventListener('wheel', (e) => {
+ if (!opts.js_modal_lightbox_gamepad || isScrolling) return;
+ isScrolling = true;
+
+ if (e.deltaX <= -0.6) {
+ modalPrevImage(e);
+ } else if (e.deltaX >= 0.6) {
+ modalNextImage(e);
+ }
- setTimeout(() => {
- isScrolling = false;
- }, delay);
- }); \ No newline at end of file
+ setTimeout(() => {
+ isScrolling = false;
+ }, opts.js_modal_lightbox_gamepad_repeat);
+});
+
+function sleepUntil(f, timeout) {
+ return new Promise((resolve) => {
+ const timeStart = new Date();
+ const wait = setInterval(function() {
+ if (f() || new Date() - timeStart > timeout) {
+ clearInterval(wait);
+ resolve();
+ }
+ }, 20);
+ });
+}