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authorJohan Aires Rastén <johan@oljud.se>2022-09-16 21:20:56 +0200
committerJohan Aires Rastén <johan@oljud.se>2022-09-18 15:13:28 +0200
commita96076f49ce7755ebdf3cad588b5c0d2f1f93035 (patch)
tree8401da6faae1ba3218f8d812ca6a196884909ca2 /javascript/hints.js
parent7476593014404314f06928ee500bc281a51de5cd (diff)
Add buttons for random and reuse seed.
Random button sets seed to -1, reuse copies the seed from the last generated image.
Diffstat (limited to 'javascript/hints.js')
-rw-r--r--javascript/hints.js2
1 files changed, 2 insertions, 0 deletions
diff --git a/javascript/hints.js b/javascript/hints.js
index c5b73da2..6d5ffc01 100644
--- a/javascript/hints.js
+++ b/javascript/hints.js
@@ -11,6 +11,8 @@ titles = {
"Batch size": "How many image to create in a single batch",
"CFG Scale": "Classifier Free Guidance Scale - how strongly the image should conform to prompt - lower values produce more creative results",
"Seed": "A value that determines the output of random number generator - if you create an image with same parameters and seed as another image, you'll get the same result",
+ "\u{1f3b2}\ufe0f": "Set seed to -1, which will cause a new random number to be used every time",
+ "\u267b\ufe0f": "Reuse seed from last generation, mostly useful if it was randomed",
"Inpaint a part of image": "Draw a mask over an image, and the script will regenerate the masked area with content according to prompt",
"SD upscale": "Upscale image normally, split result into tiles, improve each tile using img2img, merge whole image back",