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-rw-r--r--.gitignore104
-rw-r--r--Makefile230
-rw-r--r--src/main.cpp2
-rw-r--r--src/window_texture.c7
4 files changed, 330 insertions, 13 deletions
diff --git a/.gitignore b/.gitignore
index 1f413f9..07dbef8 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,9 +1,95 @@
-# Compiled sibs files
-sibs-build/
-compile_commands.json
-tests/sibs-build/
-tests/compile_commands.json
-vr-video-player
-window_texture.o
-main.o
-.clangd/
+build
+bin
+
+# Created by https://www.toptal.com/developers/gitignore/api/c,c++,linux
+# Edit at https://www.toptal.com/developers/gitignore?templates=c,c++,linux
+
+### C ###
+# Prerequisites
+*.d
+
+# Object files
+*.o
+*.ko
+*.obj
+*.elf
+
+# Linker output
+*.ilk
+*.map
+*.exp
+
+# Precompiled Headers
+*.gch
+*.pch
+
+# Libraries
+*.lib
+*.a
+*.la
+*.lo
+
+# Shared objects (inc. Windows DLLs)
+*.dll
+*.so
+*.so.*
+*.dylib
+
+# Executables
+*.exe
+*.out
+*.app
+*.i*86
+*.x86_64
+*.hex
+
+# Debug files
+*.dSYM/
+*.su
+*.idb
+*.pdb
+
+# Kernel Module Compile Results
+*.mod*
+*.cmd
+.tmp_versions/
+modules.order
+Module.symvers
+Mkfile.old
+dkms.conf
+
+### C++ ###
+# Prerequisites
+
+# Compiled Object files
+*.slo
+
+# Precompiled Headers
+
+# Compiled Dynamic libraries
+
+# Fortran module files
+*.mod
+*.smod
+
+# Compiled Static libraries
+*.lai
+
+# Executables
+
+### Linux ###
+*~
+
+# temporary files which can be created if a process still has a handle open of a deleted file
+.fuse_hidden*
+
+# KDE directory preferences
+.directory
+
+# Linux trash folder which might appear on any partition or disk
+.Trash-*
+
+# .nfs files are created when an open file is removed but is still being accessed
+.nfs*
+
+# End of https://www.toptal.com/developers/gitignore/api/c,c++,linux
diff --git a/Makefile b/Makefile
new file mode 100644
index 0000000..9951072
--- /dev/null
+++ b/Makefile
@@ -0,0 +1,230 @@
+#### PROJECT SETTINGS ####
+# The name of the executable to be created
+BIN_NAME := vr-video-player
+# Compiler used
+CXX ?= g++
+# extensions of source files used in the project
+SRC_EXT_C = c
+SRC_EXT_CPP = cpp
+# Path to the source directory, relative to the makefile
+SRC_PATH = src
+# Space-separated pkg-config libraries used by this project
+LIBS = glm glew sdl2 openvr x11 xcomposite xfixes
+# General compiler flags
+COMPILE_FLAGS = -std=c++11 -Wall -Wextra -g
+# Additional release-specific flags
+RCOMPILE_FLAGS = -D NDEBUG
+# Additional debug-specific flags
+DCOMPILE_FLAGS = -D DEBUG
+# Add additional include paths
+INCLUDES = -I $(SRC_PATH) -Iinclude
+# General linker settings
+LINK_FLAGS =
+# Additional release-specific linker settings
+RLINK_FLAGS =
+# Additional debug-specific linker settings
+DLINK_FLAGS =
+# Destination directory, like a jail or mounted system
+DESTDIR = /
+# Install path (bin/ is appended automatically)
+INSTALL_PREFIX = usr/local
+#### END PROJECT SETTINGS ####
+
+# Optionally you may move the section above to a separate config.mk file, and
+# uncomment the line below
+# include config.mk
+
+# Generally should not need to edit below this line
+
+# Obtains the OS type, either 'Darwin' (OS X) or 'Linux'
+UNAME_S:=$(shell uname -s)
+
+# Function used to check variables. Use on the command line:
+# make print-VARNAME
+# Useful for debugging and adding features
+print-%: ; @echo $*=$($*)
+
+# Shell used in this makefile
+# bash is used for 'echo -en'
+SHELL = /bin/bash
+# Clear built-in rules
+.SUFFIXES:
+# Programs for installation
+INSTALL = install
+INSTALL_PROGRAM = $(INSTALL)
+INSTALL_DATA = $(INSTALL) -m 644
+
+# Append pkg-config specific libraries if need be
+ifneq ($(LIBS),)
+ COMPILE_FLAGS += $(shell pkg-config --cflags $(LIBS))
+ LINK_FLAGS += $(shell pkg-config --libs $(LIBS))
+endif
+
+# Verbose option, to output compile and link commands
+export V := false
+export CMD_PREFIX := @
+ifeq ($(V),true)
+ CMD_PREFIX :=
+endif
+
+# Combine compiler and linker flags
+release: export CXXFLAGS := $(CXXFLAGS) $(COMPILE_FLAGS) $(RCOMPILE_FLAGS)
+release: export LDFLAGS := $(LDFLAGS) $(LINK_FLAGS) $(RLINK_FLAGS)
+debug: export CXXFLAGS := $(CXXFLAGS) $(COMPILE_FLAGS) $(DCOMPILE_FLAGS)
+debug: export LDFLAGS := $(LDFLAGS) $(LINK_FLAGS) $(DLINK_FLAGS)
+
+# Build and output paths
+release: export BUILD_PATH := build/release
+release: export BIN_PATH := bin/release
+debug: export BUILD_PATH := build/debug
+debug: export BIN_PATH := bin/debug
+install: export BIN_PATH := bin/release
+
+# Find all source files in the source directory, sorted by most
+# recently modified
+ifeq ($(UNAME_S),Darwin)
+ SOURCES_C = $(shell find $(SRC_PATH) -name '*.$(SRC_EXT_C)' | sort -k 1nr | cut -f2-)
+ SOURCES_CPP = $(shell find $(SRC_PATH) -name '*.$(SRC_EXT_CPP)' | sort -k 1nr | cut -f2-)
+else
+ SOURCES_C = $(shell find $(SRC_PATH) -name '*.$(SRC_EXT_C)' -printf '%T@\t%p\n' \
+ | sort -k 1nr | cut -f2-)
+ SOURCES_CPP = $(shell find $(SRC_PATH) -name '*.$(SRC_EXT_CPP)' -printf '%T@\t%p\n' \
+ | sort -k 1nr | cut -f2-)
+endif
+
+# fallback in case the above fails
+rwildcard = $(foreach d, $(wildcard $1*), $(call rwildcard,$d/,$2) \
+ $(filter $(subst *,%,$2), $d))
+ifeq ($(SOURCES_CPP),)
+ SOURCES_CPP := $(call rwildcard, $(SRC_PATH), *.$(SRC_EXT_CPP))
+endif
+
+# Set the object file names, with the source directory stripped
+# from the path, and the build path prepended in its place
+OBJECTS = $(filter %.o,$(SOURCES_C:$(SRC_PATH)/%.$(SRC_EXT_C)=$(BUILD_PATH)/%.o) $(SOURCES_CPP:$(SRC_PATH)/%.$(SRC_EXT_CPP)=$(BUILD_PATH)/%.o))
+# Set the dependency files that will be used to add header dependencies
+DEPS = $(OBJECTS:.o=.d)
+
+# Macros for timing compilation
+ifeq ($(UNAME_S),Darwin)
+ CUR_TIME = awk 'BEGIN{srand(); print srand()}'
+ TIME_FILE = $(dir $@).$(notdir $@)_time
+ START_TIME = $(CUR_TIME) > $(TIME_FILE)
+ END_TIME = read st < $(TIME_FILE) ; \
+ $(RM) $(TIME_FILE) ; \
+ st=$$((`$(CUR_TIME)` - $$st)) ; \
+ echo $$st
+else
+ TIME_FILE = $(dir $@).$(notdir $@)_time
+ START_TIME = date '+%s' > $(TIME_FILE)
+ END_TIME = read st < $(TIME_FILE) ; \
+ $(RM) $(TIME_FILE) ; \
+ st=$$((`date '+%s'` - $$st - 86400)) ; \
+ echo `date -u -d @$$st '+%H:%M:%S'`
+endif
+
+# Version macros
+# Comment/remove this section to remove versioning
+USE_VERSION := false
+# If this isn't a git repo or the repo has no tags, git describe will return non-zero
+ifeq ($(shell git describe > /dev/null 2>&1 ; echo $$?), 0)
+ USE_VERSION := true
+ VERSION := $(shell git describe --tags --long --dirty --always | \
+ sed 's/v\([0-9]*\)\.\([0-9]*\)\.\([0-9]*\)-\?.*-\([0-9]*\)-\(.*\)/\1 \2 \3 \4 \5/g')
+ VERSION_MAJOR := $(word 1, $(VERSION))
+ VERSION_MINOR := $(word 2, $(VERSION))
+ VERSION_PATCH := $(word 3, $(VERSION))
+ VERSION_REVISION := $(word 4, $(VERSION))
+ VERSION_HASH := $(word 5, $(VERSION))
+ VERSION_STRING := \
+ "$(VERSION_MAJOR).$(VERSION_MINOR).$(VERSION_PATCH).$(VERSION_REVISION)-$(VERSION_HASH)"
+ override CXXFLAGS := $(CXXFLAGS) \
+ -D VERSION_MAJOR=$(VERSION_MAJOR) \
+ -D VERSION_MINOR=$(VERSION_MINOR) \
+ -D VERSION_PATCH=$(VERSION_PATCH) \
+ -D VERSION_REVISION=$(VERSION_REVISION) \
+ -D VERSION_HASH=\"$(VERSION_HASH)\"
+endif
+
+# Standard, non-optimized release build
+.PHONY: release
+release: dirs
+ifeq ($(USE_VERSION), true)
+ @echo "Beginning release build v$(VERSION_STRING)"
+else
+ @echo "Beginning release build"
+endif
+ @$(START_TIME)
+ @$(MAKE) all --no-print-directory
+ @echo -n "Total build time: "
+ @$(END_TIME)
+
+# Debug build for gdb debugging
+.PHONY: debug
+debug: dirs
+ifeq ($(USE_VERSION), true)
+ @echo "Beginning debug build v$(VERSION_STRING)"
+else
+ @echo "Beginning debug build"
+endif
+ @$(START_TIME)
+ @$(MAKE) all --no-print-directory
+ @echo -n "Total build time: "
+ @$(END_TIME)
+
+# Create the directories used in the build
+.PHONY: dirs
+dirs:
+ @echo "Creating directories"
+ @mkdir -p $(dir $(OBJECTS))
+ @mkdir -p $(BIN_PATH)
+
+# Installs to the set path
+.PHONY: install
+install:
+ @echo "Installing to $(DESTDIR)$(INSTALL_PREFIX)/bin"
+ @$(INSTALL_PROGRAM) $(BIN_PATH)/$(BIN_NAME) $(DESTDIR)$(INSTALL_PREFIX)/bin
+
+# Uninstalls the program
+.PHONY: uninstall
+uninstall:
+ @echo "Removing $(DESTDIR)$(INSTALL_PREFIX)/bin/$(BIN_NAME)"
+ @$(RM) $(DESTDIR)$(INSTALL_PREFIX)/bin/$(BIN_NAME)
+
+# Removes all build files
+.PHONY: clean
+clean:
+ @echo "Deleting directories"
+ @$(RM) -r build
+ @$(RM) -r bin
+
+# Main rule, checks the executable and symlinks to the output
+all: $(BIN_PATH)/$(BIN_NAME)
+
+# Link the executable
+$(BIN_PATH)/$(BIN_NAME): $(OBJECTS)
+ @echo "Linking: $@"
+ @$(START_TIME)
+ $(CMD_PREFIX)$(CXX) $(OBJECTS) $(LDFLAGS) -o $@
+ @echo -en "\t Link time: "
+ @$(END_TIME)
+
+# Add dependency files, if they exist
+-include $(DEPS)
+
+# Source file rules
+# After the first compilation they will be joined with the rules from the
+# dependency files to provide header dependencies
+$(BUILD_PATH)/%.o: $(SRC_PATH)/%.$(SRC_EXT_C)
+ @echo "Compiling: $< -> $@"
+ @$(START_TIME)
+ $(CMD_PREFIX)$(CXX) $(CXXFLAGS) $(INCLUDES) -MP -MMD -c $< -o $@
+ @echo -en "\t Compile time: "
+ @$(END_TIME)
+
+$(BUILD_PATH)/%.o: $(SRC_PATH)/%.$(SRC_EXT_CPP)
+ @echo "Compiling: $< -> $@"
+ @$(START_TIME)
+ $(CMD_PREFIX)$(CXX) $(CXXFLAGS) $(INCLUDES) -MP -MMD -c $< -o $@
+ @echo -en "\t Compile time: "
+ @$(END_TIME)
diff --git a/src/main.cpp b/src/main.cpp
index 3931e74..60d9619 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -32,7 +32,7 @@
// Modified by: DEC05EBA
#include <GL/glew.h>
-#include "../include/window_texture.h"
+#include "window_texture.h"
#include <SDL.h>
#include <SDL_opengl.h>
diff --git a/src/window_texture.c b/src/window_texture.c
index 0479254..93b207c 100644
--- a/src/window_texture.c
+++ b/src/window_texture.c
@@ -64,13 +64,14 @@ int window_texture_on_resize(WindowTexture *self) {
GLXPixmap glx_pixmap = None;
GLuint texture_id = 0;
int glx_pixmap_bound = 0;
+ float fLargest = 0.f;
const int pixmap_config[] = {
GLX_BIND_TO_TEXTURE_RGB_EXT, True,
GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT | GLX_WINDOW_BIT,
GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT,
/*GLX_BIND_TO_MIPMAP_TEXTURE_EXT, True,*/
- GLX_BUFFER_SIZE, 24,
+ GLX_BUFFER_SIZE, 24,
GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
@@ -151,8 +152,8 @@ int window_texture_on_resize(WindowTexture *self) {
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
-
- float fLargest = 0.0f;
+
+ fLargest = 0.0f;
glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &fLargest);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, fLargest);