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-rw-r--r--include/window_texture.h30
1 files changed, 30 insertions, 0 deletions
diff --git a/include/window_texture.h b/include/window_texture.h
new file mode 100644
index 0000000..80e4d66
--- /dev/null
+++ b/include/window_texture.h
@@ -0,0 +1,30 @@
+#ifndef WINDOW_TEXTURE_H
+#define WINDOW_TEXTURE_H
+
+#define GLX_GLXEXT_PROTOTYPES
+#include <GL/glew.h>
+#include <GL/glx.h>
+#include <GL/glxext.h>
+#include <X11/Xlib.h>
+
+typedef struct {
+ Display *display;
+ Window window;
+ Pixmap pixmap;
+ GLXPixmap glx_pixmap;
+ GLuint texture_id;
+} WindowTexture;
+
+/* Returns 0 on success */
+int window_texture_init(WindowTexture *window_texture, Display *display, Window window);
+void window_texture_deinit(WindowTexture *self);
+
+/*
+ This should be called when the target window is resized.
+ Returns 0 on success.
+*/
+int window_texture_on_resize(WindowTexture *self);
+
+GLuint window_texture_get_opengl_texture_id(WindowTexture *self);
+
+#endif /* WINDOW_TEXTURE_H */