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package com.encrox.zombie;

import java.util.ArrayList;
import java.util.HashMap;

import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.Sign;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.material.MaterialData;
import org.bukkit.util.BlockVector;

import com.encrox.instancedregions.InstancedProtectedCuboidRegion;
import com.encrox.zombie.interactable.Chest;
import com.encrox.zombie.interactable.Interactable;
import com.encrox.zombie.interactable.Lever;
import com.encrox.zombie.interactable.Powerup;

public class Game {
	
	private volatile ArrayList<Player> players, frozen;
	private volatile Map map;
	private volatile HashMap<Player,Integer> stats;
	private volatile InstancedProtectedCuboidRegion region;
	private volatile Mob[] mobs;
	private volatile ArrayList<Mob> mobsRound;
	public volatile ArrayList<Integer> watchdog;
	private volatile int round;
	private volatile boolean done;
	private volatile Interactable[] inters;
	private volatile com.sk89q.worldedit.BlockVector min;
	
	public Game(ArrayList<Player> players, Map map) {
		this.players = players;
		this.map = map;
		stats = new HashMap<Player,Integer>();
		region = Zombie.zombieWorld.allocate(map.getSchematic());
		mobs = map.getMobs();
		mobsRound = new ArrayList<Mob>();
		watchdog = new ArrayList<Integer>();
		frozen = new ArrayList<Player>();
		BlockVector spawn = map.getSpawn();
		min = region.getMinimumPoint();
		Powerup[] powerups = map.getPowerups();
		Lever[] levers = map.getLevers();
		inters = new Interactable[powerups.length+levers.length+1];
		for(int i = 0; i<levers.length; i++) {
			inters[i] = levers[i];
		}
		for(int i = 0; i<powerups.length; i++) {
			BlockVector bv = powerups[i].getBlockVector();
			Block block = Zombie.zombieWorld.getWorld().getBlockAt(min.getBlockX()+bv.getBlockX(), 64+bv.getBlockY(), min.getBlockZ()+bv.getBlockZ());
			inters[powerups.length+i] = powerups[i];
			block.setType(Material.SIGN_POST);
			Sign sign = (Sign)block.getState();
			//sign.setData(new MaterialData(Material.WALL_SIGN));
			sign.setLine(0, "[ZombieItem]");
			String itemStr = powerups[i].getItem().toString();
			sign.setLine(1, itemStr);
			int len1 = itemStr.length(), len2 = sign.getLine(1).length();
			if(len2 < len1)
				sign.setLine(2, itemStr.substring(len2));
			if((len2 += sign.getLine(2).length()) < len1)
				sign.setLine(3, itemStr.substring(len2));
			sign.update();
		}
		Chest relChest = (Chest)Misc.random(map.getChests());
		inters[inters.length-1] = relChest;
		BlockVector bv = relChest.getBlockVector();
		Block block = Zombie.zombieWorld.getWorld().getBlockAt(min.getBlockX()+bv.getBlockX(), 64+bv.getBlockY(), min.getBlockZ()+bv.getBlockZ());
		block.setType(Material.CHEST);
		org.bukkit.material.Chest c = new org.bukkit.material.Chest();
		c.setFacingDirection(relChest.getFacing());
		block.setData(c.getData());
		block.getState().update();
		region.apply();
		Player player;
		for(int i = 0, size = players.size(); i<size; i++) {
			player = players.get(i);
			stats.put(player, 1000000);
			region.addPlayer(player);
			player.teleport(new Location(Zombie.zombieWorld.getWorld(), -1000, 64, -1000));
			Bukkit.getScheduler().runTaskLater(Zombie.plugin, new Runnable() {
				Player player;
				@Override
				public void run() {
					player.teleport(new Location(Zombie.zombieWorld.getWorld(), min.getBlockX()+spawn.getBlockX()+.5, 64+spawn.getBlockY(), min.getBlockZ()+spawn.getBlockZ()+.5));
				}
				public Runnable setPlayer(Player player) {
					this.player = player;
					return this;
				}
			}.setPlayer(player), 120L);
		}
		/*
		Bukkit.getScheduler().runTask(Zombie.plugin, new Runnable() {
			@Override
			public void run() {
				Mob current;
				int amount = 1;
				com.sk89q.worldedit.BlockVector min = region.getMinimumPoint();
				LivingEntity entity;
				for(int round = 1; round < Integer.MAX_VALUE; round++) {
					announce(ChatColor.YELLOW + Zombie.lang.getProperty("game_round").replace("%round%", ""+round));
					for(int i = 0, size = mobs.size(); i<size; i++) {
						current = mobs.get(i);
						if(current.spawn(round)) {
							mobsRound.add(current);
						}
					}
					for(int i = 0; i<amount; i++) {
						for(int x = 0, size = mobsRound.size(); x<size; x++) {
							current = mobsRound.get(x);
							entity = Zombie.zombieWorld.getWorld().spawnCreature(new Location(Zombie.zombieWorld.getWorld(), min.getBlockX()+current.bv.getBlockX(), 64+current.bv.getBlockY(), min.getBlockZ()+current.bv.getBlockZ()), current.type);
							entity.setMaxHealth(entity.getMaxHealth() + round);
							entity.setHealth(entity.getMaxHealth());
							watchdog.add(entity.getEntityId());
						}
					}
					while(!watchdog.isEmpty());
				}
			}
		});
		*/
		
		new Thread(new Runnable() {
			@Override
			public void run() {
				Mob current;
				com.sk89q.worldedit.BlockVector min = region.getMinimumPoint();
				for(round = 1; round < Integer.MAX_VALUE; round++) {
					announce(ChatColor.YELLOW + Zombie.lang.getProperty("game_round").replace("%round%", ""+round));
					mobsRound.clear();
					for(int i = 0; i<mobs.length; i++) {
						if(mobs[i].spawn(round)) {
							mobsRound.add(mobs[i]);
						}
					}
					done = false;
					Bukkit.getScheduler().runTask(Zombie.plugin, new Runnable() {
						@Override
						public void run() {
							LivingEntity entity;
							Mob current;
							for(int i = 0, amount = 10 + round; i<amount; i++) {
								for(int x = 0, size = mobsRound.size(); x<size; x++) {
									current = mobsRound.get(x);
									entity = Zombie.zombieWorld.getWorld().spawnCreature(new Location(Zombie.zombieWorld.getWorld(), min.getBlockX()+current.bv.getBlockX(), 64+current.bv.getBlockY(), min.getBlockZ()+current.bv.getBlockZ()), current.type);
									entity.setMaxHealth(entity.getMaxHealth() + round);
									entity.setHealth(entity.getMaxHealth());
									watchdog.add(entity.getEntityId());
								}
							}
							done = true;
						}
					});
					while(!done);
					while(!watchdog.isEmpty());
				}
			}
		}).start();
		
	}
	
	public ArrayList<Player> getPlayers() {
		return players;
	}
	
	public void playerDeath(Player player) {
		if(!frozen.contains(player)) {
			announce(ChatColor.RED + Zombie.lang.getProperty("game_player_fell").replace("%player%", player.getName()));
			player.teleport(player.getLocation().add(0, -1, 0));
			player.setHealth(.5);
			frozen.add(player);
			Bukkit.getScheduler().runTaskTimer(Zombie.plugin, new Runnable() {
				int t = 30;
				@Override
				public void run() {
					if(frozen.contains(player)) {
						if(t == 0) {
							announce(ChatColor.RED + Zombie.lang.getProperty("game_player_died").replace("%player%", player.getName()));
							frozen.remove(player);
							players.remove(player);
							player.setHealth(player.getMaxHealth());
							//TODO: Teleport back outta dungeon
						} else {
							announce(ChatColor.YELLOW + Zombie.lang.getProperty("game_revive_countdown").replace("%player%", player.getName()).replace("%seconds%", ""+t));
							t-=5;
						}
					}
				}
			}, 0, 100);
		}
	}
	
	public boolean isFrozen(Player player) {
		return frozen.contains(player);
	}
	
	public void revive(Player from, Player to) {
		if(frozen.contains(to)) {
			frozen.remove(to);
			to.teleport(to.getLocation().add(0, -1, 0));
			to.setHealth(to.getMaxHealth());
		}
	}
	
	public void randomizeChest() {
		Block block = Zombie.zombieWorld.getWorld().getBlockAt(getAbsoluteLocation(inters[inters.length-1].getBlockVector()));
		block.setType(Material.AIR);
		block.getState().update();
		Chest relChest = (Chest)Misc.random(map.getChests());
		inters[inters.length-1] = relChest;
		block = Zombie.zombieWorld.getWorld().getBlockAt(getAbsoluteLocation(relChest.getBlockVector()));
		block.setType(Material.CHEST);
		org.bukkit.material.Chest c = new org.bukkit.material.Chest();
		c.setFacingDirection(relChest.getFacing());
		block.setData(c.getData());
		block.getState().update();
	}
	
	public void announce(String text) {
		for(int i = 0, size = players.size(); i<size; i++) {
			players.get(i).sendMessage(text);
		}
	}
	
	public void addPoints(Player player, int amount) {
		int newPoints = stats.get(player)+amount;
		stats.put(player, newPoints);
		player.sendMessage(ChatColor.YELLOW + Zombie.lang.getProperty("game_points").replace("%points%", ""+newPoints));
	}
	
	public void substractPoints(Player player, int amount) {
		int newPoints = stats.get(player)-amount;
		stats.put(player, newPoints);
		player.sendMessage(ChatColor.YELLOW + Zombie.lang.getProperty("game_points").replace("%points%", ""+newPoints));
	}
	
	public void addPoints(int amount) {
		stats.forEach((k,v) -> stats.put(k, v+amount));
	}
	
	public int getPoints(Player player) {
		if(stats.containsKey(player))
			return stats.get(player);
		return -1;
	}
	
	public Location getAbsoluteLocation(BlockVector relative) {
		return new Location(Zombie.zombieWorld.getWorld(), min.getX()+relative.getBlockX(), 64+relative.getBlockY(), min.getBlockZ()+relative.getBlockZ());
	}
	
	/*
	public Powerup getPowerup(Block block) {
		for(int i = 0; i<powerups.length; i++) {
			if(Zombie.zombieWorld.getWorld().getBlockAt(min.getBlockX()+powerups[i].bv.getBlockX(), 64+powerups[i].bv.getBlockY(), min.getBlockZ()+powerups[i].bv.getBlockZ()).equals(block)) {
				return powerups[i];
			}
		}
		return null;
	}
	
	public Lever getLever(Block block) {
		for(int i = 0; i<levers.length; i++) {
			if(Zombie.zombieWorld.getWorld().getBlockAt(min.getBlockX()+levers[i].bv.getBlockX(), 64+levers[i].bv.getBlockY(), min.getBlockZ()+levers[i].bv.getBlockZ()).equals(block)) {
				return levers[i];
			}
		}
		return null;
	}
	*/
	
	public Interactable getInteractable(Block block) {
		BlockVector bv;
		for(int i = 0; i<inters.length; i++) {
			bv = inters[i].getBlockVector();
			if(Zombie.zombieWorld.getWorld().getBlockAt(min.getBlockX()+bv.getBlockX(), 64+bv.getBlockY(), min.getBlockZ()+bv.getBlockZ()).equals(block)) {
				return inters[i];
			}
		}
		return null;
	}

}